GUI, smoke, and fuel fixes #TrainsInMotion (and TC rewrite for 1.7)
- Fixed a couple improper positions and textures for the GUI.
- Smoke should now properly rotate with the train.
- The tick count for trains and rollingstock should now work on client and server.
- Rebuilt the entire fluid manager because it wasn't saving to NBT, and at this point I cant see reason for more than 2 tanks when size isn't an issue.
- Reworked the FuelHandler to match the new LiquidManager.
- Removed unused imports.
The LiquidManager still doesn't properly sync with client, but at least NBT works now, so I can at least fix the rest with a packet, or maybe some sort of event handler thing....
I'm gonna have to think that out more....
- Smoke should now properly rotate with the train.
- The tick count for trains and rollingstock should now work on client and server.
- Rebuilt the entire fluid manager because it wasn't saving to NBT, and at this point I cant see reason for more than 2 tanks when size isn't an issue.
- Reworked the FuelHandler to match the new LiquidManager.
- Removed unused imports.
The LiquidManager still doesn't properly sync with client, but at least NBT works now, so I can at least fix the rest with a packet, or maybe some sort of event handler thing....
I'm gonna have to think that out more....
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