Trains are basically complete. #TrainsInMotion (and the 1.7 TC rewrite)

- Controls for the GUI are now in place and working.
- Moved the brake to the generic rail transport so we can re-use it with rollingstock.
- Brake now applies a drag to the bogies.
- Fixed a crash with the inventory handler.
- Removed some unnecessary variables from the GUI (i didn't realize the game managed this stuff for me).
- Changed smoke speed, again.
- Fixed some data syncing issues with trains.

All that should be left of trains now is tweaking of already existing functionality and maybe some new features in the future (like owner keys and better support for portals).
Next major goal is going to be rollingstock, and then linking.

I'm not really counting the HUD because that's all cosmetic, no real effect on gameplay. And I can't make any progress on that without the art.

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