new #Traincraft release, happy holidays!

Just in time for the holidays, another TC release, no its not the rewrite, but it's some bugfixes that everyone has been asking for. Including staff. And probably aliens from mars.... Seriously, we fixed some really bad bugs, and added some content that's been getting asked for probably since before any of the team (myself included) was around (like a working snow plow).
And for once, I dipped my hand into doing the art for some stuff, with a good bit of advice to the entire art team.

Speaking of the art team, Larky is now the Art Director, both by popular demand, and Apoc heading off the team to pursue his own goals (I get the itching feeling this has happened before.....).

Also speaking of art, the GS4 textures and models had to be removed due to the content creator getting banned for more reasons than I can remember, and we didn't have time to replace them (as it was we barley had time to replace the F3/F7).
We'll have new and improved versions in the next release (lets be honest, the old models were janky as hell).

Just as a heads up, I wont be around reliably this month, there's a lot of family and holiday stuff going on. That's one of the reasons I wanted to get this out now (actually I had hoped for 2 days ago, but you know code and bugs.....)
I probably won't even be able to work on the rewrite much if at all due to this absence, so don't expect to see anything from that till January.

Here's the overall changelog, pasted from the discord, apparently some of the CSS carries over, so that should be interesting...
- TMT updated to the latest version from TiM (which is a spinoff from FCL), should improve FPS, and also fixes rotated shapeboxes and shapes. - Winter skins expanded to january, now you get more than 2 weeks to see them for 014! - Model converter and old TMT models updated to new render. - Electric trains now check in a 3 block range above them for overhead wires, the performance of the check was also improved slightly so it should balance out. - Removed some unnecessary typecasts (should improve performance a little). - Jukebox cart is a little more reliable now. - B units now have a more proper description, and also add to the haul weight when not fueled. - Recipe bugs for crafting tables are fixed, crafting works again, courtesy of @NitroxydeX - Fixed some bugs with the keybinds, courtesy of @NitroxydeX - Fixed the linking distance of sever trains and rollingstock courtesy of me and @NitroxydeX - Various smoke effects fixed by @NitroxydeX - Stat fixes to the deltic and class 85 by @Mutt_1066
- Generic freight truck(bogie) model by @broscolotos (Texture by me) - Added the propaganda cars by @broscolotos - Added the Ice car by @Mutt_1066 (it's a modified slate car) - Added the winter minetrain skin by @Mutt_1066 - DD35 A and B unit, credit goes to @gevoo (small fixes by me) - Complete rework of the A4 mallard, model by @Larky2k (GMT) and texture from @broscolotos, wheels from @will, all of which had some fixes and several recolors from me. - Complete reowrk of the A4 mallard's tender, model by @Larky2k (GMT) and texture from @broscolotos, and several recolors from me. - New F7/F3 A and B unit models and textures by me. Honorable mention to @ApocTheWanderer for help with them.
- New Snow plow steam engine, that actually plows snow, model by @gevoo , code for it by me. - You will notice some missing GS4 models and textures, we will deal with these in 015.

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