waiting on 015.... #Traincraft

015 has been under works for a crazy long time now. I'm sure many are still wondering what's going on at all.

No it's not done, and no I don't know when it will be done.

But, I've got a decent sized list of changes and fixes, I've been doing while waiting around for someone to remake the GS4 which is what i'm waiting for.
First off the GUI's got some minor changes, primarily being that tanks now show what fluid they have and how much, this covers everything, tankers, diesels, steamers, tenders, even B-units.
I did a massive lighting revamp that changes how the trains render to work better with the world lighting and shaders, here's the before shots without shaders
And here's the after shots without shaders:
We also finally got a website setup, check it out over at: traincraft-mod.blogspot.com/


now for the usual changelog, this time i organized it a bit because with all the time i've had the list is getting long.
New content:
- Added two variants of the c41, and it's tender, courtesy of Riggs64
- Added New High Star Switch Stand by Thomas4peyton
- Added the 0-6-0 Pannier by Larky2k
- Added several new skins for the GP7 by wcfb75
- Added 2 new freight wagon US skins by Mutt_1066
- added a new model for the old wellcar, with 6 skins by Broscolotos
- added a new tanker with 2 skins by Broscolotos

Big fixes:
- F7 and F3 no longer use the same model which was somewhere in between the two and not actually either.
- Snow plow now collects snow in a 3x3 area in front of it.
- F3 B unit now has it's own model.
- Fixed B unit's not saving inventory contents.
- fixed B units being unable to accept fluids other than TC diesel.
- wood slabs are now accepted for plank transports.
- Fixed a server side crash when zeppelin crashes into cactus.
- trains should load 9 chunks rather than 25, that should help a lot since the default limit is roughly 2000 chunks per mod.
- Trains no longer conduct lightning, so, less random explosions.

Other fixes:
- deltic and class 66 now have smoke.
- shay smoke is now in the correct place.
- fixed the F7 and F3 B-unit's textures.
- fixed some Class 66 and 85 geometry bugs.
- fixed the snow plow, The F7 and the F3 along with their B units floating above the tracks.
- fixed Black windows on the pennsy F7 skin.
- Snow plow now has smoke.
- Fixed the Mallard's smoke position.
- Fixed the F7 and F3 b units having bogies in the wrong position.
- Fixed improper stats on the F7 and F3.
- Fixed the linking distance for that yellow minecart, again, it will probably break again for no reason because it's just an angry little wagon.
- Startup time is reduced a bit thanks to a small change from the github user TataTawa
- Christmas skins now end on january 7th (day after the 12th day of christmas), instead of february 1st. (not that it matters at this point)
- Some very loud sounds have had their volume reduced.
- Snow plow windows are finally transparent.
- The mallard's green skin is now actually green.

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